Countdown to The Sims 3 Master Suite Stuff! *sticky*

………………. US Release – January 24, 2012 ……………………….. UK Release – January 27, 2012

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The Sims 3 + Showtime Cover Art

Shiny!

Via Amazon. Thanks to Os Games EA for the tip!

I Love Magic in The Sims!

Today the long awaited return of the Voodoo Doll has occurred! Along with a Crystal Ball and Witch Cauldron! There’s also some cool new outfits and hair styles!

More Magic – 2,200SP (On Sale for 1850SP)

Thanks to SimsVIP for the reminder!

Showtime Live Chat – REPLAY

Time for the replay of the Showtime Live Chat! The chat/demo was hosted by SimGuruAaron, SimGuruGraham and SimGuruBritt! Watch it below!

Watch live streaming video from electronicarts at livestream.com

LGR Reviews Master Suite Stuff!

It’s that time again. Ladies and Gents, it’s time for the Lazy Game Review of Master Suite Stuff by none-other than the Lazy Game Reviewer. Does he like it? Does he hate it? Let’s find out!!!

Virtual Stickers?

My brain doesn’t like all of this digital and virtual stuff you can’t touch. But my brain is mush. lol :) Anyways, Brazilian Simmers will receive virtual goodies and stickers for use with an upcoming virtual album when they get Master Suite tomorrow.

O Facebook Oficial do The sims 3 Brasil, postou o trailer do The Sims 3 Suíte de Luxo com legendas em português. Além do trailer legendado, fomos informados que o novo pacote de objetos está previsto para ser lançado aqui no Brasil, nessa Quinta-Feira dia 26 e que ele virá com um folheto, que dará direito a uma figurinha especial, no álbum virtual do The Sims 3 que será lançado em breve. Bacana não? Confira o trailer abaixo!

Source: SimsVIP and Sims VIcio

Blue and Purple with Sparkly Stars and a Green Plumbob!

KATY FREAKIN’ PERRY!!!

Source: GameStop via SimsVIP

Celebrate The Sims’ 12th Birthday!

Use Facebook? Good, because this is for YOU! But make sure your printer is full of ink first. :)

Celebrate The Sims’ Birthday!

Simmers Around the World!

Celebrate the upcoming birthday of The Sims by taking a photo of yourself with the plumbob. Share it with your friends or make it your Facebook profile photo beginning today through the February 4th anniversary.

Download a template to make your own plumbob, digitally create a photo using the plumbob, or print a plumbob image to use in your photo.

Origami Plumbob
Photo of Plumbob

To show even more support for The Sims, submit a screenshot of your favorite Sim to The Sims 3 Facebook ‘Anniversary Album’ and your Sim might be included in The Sims anniversary commemorative image! Here’s a tip: zoom in to snap a nice headshot of your favorite Sim.

Upload to: The Sims 3 Facebook ‘Anniversary Album’ between January 24 – February 1 by 5pm PST.

We hope you’ll join us in celebrating the birthday of The Sims!

Sul sul!

The Sims Team

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Source: SimsVIP

ActualidadSims – interview with producer Jennifer Lane on Master Suite Stuff

One reason why I don’t do interviews – because when you have multiple sites doing them, you tend to answer the same questions and of course, get similar answers. But still worth reading, I suppose :)

In relation with the development process of this game, what is the most difficult part and what is the part that you most enjoy doing as a producer?

You’re asking some really good questions! And King likes it too, he’s happy that your asking me difficult questions. The most difficult part of development… I would say that’s the part when you’ve decided what you’re going to do, you know what you want to build, but you don’t have it in your hands yet so it’s in the stage were people are building things. Sometimes what you are expecting to see is exactly what you get, and sometimes is not because you come across a technical difficulty. So I think is that waiting period were you don’t know what’s going to happen.
But it’s the unknown part where I’m like: how is it gonna be? What is it going to really look like when you get in the game? For me that’s the most complex part. I think also the most difficult thing too is when we get an unexpected bug when we first put this in the game. Say you have a dresser, it’s a dresser, we know how those are going to act in the game. Every once in a while the way it’s built, it might be a litte bit too small, it might be too large and it’s going to cause this problem you never expected to see and that’s also kind of fun trying to figure that out and get that fix. Why is this happening, that’s very interesting for me.

The most fun part is when I finally get to play with everything and test things and work with the team. My favorite part of development is working with other members of the team because as a producer I’m no longer building this stuff it’s the team and being able to work with them and see them build this stuff… The people on the team are just amazing, I can’t begin to tell you how talented and good people they are. That’s my favorite part of working on the team is being able to work with this people together.

read the rest of this interview over at ActualidadSims!

Platinum Simmers Interview SimGuruJenn!

Look out, below!

H: Compared to the development of a really big expansion pack like Pets, roughly how long does the development of a stuff pack take?

J: The actual development does take about the same amount of time, but there’s a different focus for it. There are a couple of reasons it takes around the same amount of time. One is there’s a smaller team, and the other is that there is a different focus than when we create expansion pack. So to create the objects and the clothing, that takes around the same amount of time whether you’re doing an expansion pack or a stuff pack, it’s just with the expansion pack they’re making more of them. So with a smaller team, and the focus on  that, it winds up taking about the same amount of time. Plus there’s people that were working on both of them.

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Thanks to BlackGarden for the tip!

SimFans Interviews SimGuruJenn

A Skype interview between Daniel and SimGuruJenn? Cool!

Daniel, SimFans.de: The fans can create new objects on the official The Sims 3 Store, or from related stuff pack. Why do you offer these two different ways to give the objects SimFans?

Jennifer Lane, EA: Some fans will like to buy items in the store, because there they can also buy sets next to items one and now can also buy directly in the game objects, if they just feel like it. Other fans would rather have a DVD box set on the shelf and not so much emphasis on the individual composition, as in the store. Of course there are fans who buy in the store and pick up the stuff pack. We just want to offer several channels of outfits and objects to the fans.

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Thanks to SimsVIP for the tip!