(Console) SimCity Creator

11/4/09 – EA game stats from Wii’s Nintendo Channel

I am proud to say that I contributed 0 hours to the following data collected from the Nintendo Channel for the month of October…I have good intentions and own many EA games – I just don’t have the time to focus on them due to the fact that I’m glued to my PC!

Average total playing time per Nintendo Channel user, since the game’s launch
Rock Band 2 – 45 hours, 30 minutes
FIFA Soccer 09 All-Play – 34 hours, 21 minutes
Rock Band – 31 hours, 47 minutes
The Godfather: Blackhand Edition – 28 hours, 52 minutes
Madden NFL 08 – 28 hours, 39 minutes
MySims – 25 hours, 46 minutes
Madden NFL 09 All-Play – 24 hours, 18 minutes
MySims Kingdom – 22 hours, 9 minutes
Need for Speed: Uncover – 22 hours, 1 minute
Tiger Wood PGA Tour 08 – 21 hours, 26 minutes
Need for Speed Carbon – 20 hours, 17 minutes
Tiger Woods PGA Tour 09 All-Play – 19 hours, 10 minutes
NBA Live 09 All-Play – 18 hours, 28 minutes
The Sims 2: Pets – 18 hours, 15 minutes
Need for Speed: Pro Street – 18 hours, 1 minute
NCAA Football 09 All-Play – 17 hours, 50 minutes
Tiger Woods PGA Tour 10 – 16 hours, 47 minutes
Skate It – 16 hours, 22 minutes
The Sims 2: Castaway – 14 hours, 41 minutes
Boom Blox – 14 hours, 21 minutes
Boom Blox Bash Party – 13 hours, 45 minutes
Madden NFL 10 – 12 hours, 38 minutes
The Beatles: Rock Band – 12 hours, 1 minute
Boogie Superstar – 11 hours, 21 minutes
EA Sports Grand Slam Tennis – 11 hours, 50 minutes
Littlest Pet Shop – 11 hours, 25 minutes
Monopoly – 11 hours, 1 minute
SimCity Creator – 10 hours, 11 minutes
Harry Potter and the Half-Blood Prince – 9 hours, 10 minutes
MySims Racing – 8 hours, 32 minutes
Boogie – 7 hours, 43 minutes
SimAnimals – 7 hours, 17 minutes
EA Sports Active – 7 hours, 15 minutes
MySims Party – 6 hours, 57 minutes
NASCAR Kart Racing – 6 hours, 34 minutes
AC/DC Live: Rock Band Track Pack – 6 hours, 21 minutes
Nerf N-Strike – 6 hours, 2 minutes
Rock Band Track Pack, Volume 2 – 5 hours, 43 minutes

From Kotaku

The Greatest Videogame Ads of 2008

Poor SimCity Creator.  It had a kick-ass commercial, but I don’t think it matters as the game didn’t sell a whole lot of copies.  That doesn’t stop it for being honored one of the best videogame ads of 2008:

check out the other great ads here

Fragland – SimCity Creator DS review

PRO

  • Good controls and menus
  • A lot of variation in visuals and gameplay
  • Challenge and Free mode offer a long challenge and large playing ground

CON

  • Needs possibility to save more cities
  • Veterans may want to dig a little deeper

SimCity Creator earns a 77% from Fragland, read what they say

An hour with SimCity Creator DS

If I’m lucky, I should be able to pick up SimCity Creator and a few other Maxis DS games sometime next week.  So look for some reviews soon from me.  Until then, visit CrispyGamer’s website as they spent an hour with the game and give their impressions:

Would I play this game for more than an hour? Yes.

Why? It’s been an extremely slow start, but the game is getting gradually more complex. I have faith that the game will eventually mimic my beloved SimCity 2000, only now it’s portable with a cool touch-screen interface!

Read what they have to say

GamesRadar reviews SimCity Creator DS

You’ll love

  • Losing hours in your own world
  • Putting a park next to a prison
  • Calling your town Dong City

You’ll hate

  • Having to deal with pollution
  • Constant “help”
  • Stylus not half as exact as mouse

I swear I plan to pick up this game – it earned a score of 7 from GamesRadar.  Hit the link to catch the full review

GameSpot – SimCity Creator Wii review

If you’ve never played a SimCity game before and have a capable computer, you’re better off tracking down an older version. You’ll get most of the features, all of the depth, and none of the control issues of SimCity Creator. If the Wii is all you’ve got, you’ll still find a serviceable SimCity game in Creator, but you’ll just have to dig a little deeper to find it.

GameSpot gives SimCity Creator a 6.0 score

Nintendojo – SimCity Creator Wii review

If you’re looking for a game to waste lots of time with, you could do worse. SimCity Creator comes with a variety of modes, including a core “Free Mode” that retains the series’ most addictive qualities. Free Mode puts the player on a blank topographical canvas with the task of building roads, zoning areas, running electrical lines, installing plumbing, and doing all the other seemingly mundane tasks that make SimCity so compelling. Before long, players have to make decisions about tax valuations, community programs, overcrowding issues, pollution problems, electrical shortages, crime, and a host of other challenges. It’s the sort of game that will have you looking at the clock hours later, wondering where the time went.

continue reading

PocketGamer – SimCity Creator DS review

Why is SimCity Creator so brilliant? Back in the day, ‘god games’ like Powermonger and SimCity used to be about as user-friendly as typhoid. There were innumerable variables which, invariably, you couldn’t distinguish from each other. Nothing seemed to happen for ages. There were lots and lots of spreadsheets to furrow your brow over. Nothing seemed to happen, and then, everything seemed to happen. The game would usually end with you voluntarily unleashing an earthquake/ tornado/ towering inferno on your civilisation just to put the damn thing out of its misery.

SimCity Creator, on the other hand, is as welcoming as a particularly cute rescue puppy. Key is the challenge mode. Here you’re tasked with developing your civilisation – Santhony City, seing as you asked – throughout crucial periods of history. In the Neolithic age this means overseeing the transformation of hunter-gatherers to farmers. In the Renaissance, it means harnessing revolutionary ideas while banging up loads of revolutionary types. In post-war Asia it means reconstructing and modernising a society still haunted by the traumas of global conflict. It sounds high-fallutin’, but it’s really just SimCity meets Quantum Leap (ask your granddad). Or Bill and Ted’s Awesome Reconstruction Adventure (ask your dad).

Read the whole review at PocketGamer

CrispyGamer – SimCity Creator Wii review

A portion of the review:

I’m angry. I’m angry because I really like SimCity Creator. If I didn’t like it so much, I wouldn’t be angry. If it didn’t work well on the Nintendo Wii, or if it was just a sloppy money-grab console port, or if the old-school SimCity gameplay didn’t hold up very well, I’d be all, like, “Yeah, whatever.” I’d shrug and Fry it and move on. But none of those is the case. Instead, this is a potentially great game — let me say that again: great game — and one of the best things to happen to city-builders in a long time. So, yes, I’m angry.

Continue on

Email Promo for SimCity Creator

Thanks GoNintendo!