(iPhone) Spore Origins
EA Mobile’s 80% off sale for Easter
Apr 1st
Make no joke about it, EA Mobile is dropping many of their game’s prices this week to celebrate Easter. The only two EA/Maxis related ones are Spore Origins ($.99) and Spore Creatures ($1.99). A tad bummed that The Sims 3 did not get marked down. Many other games have also been cut, here’s the full list below.
- SCRABBLE for iPhone & iPod touch – $2.99 (40% off)
- MONOPOLY for iPhone & iPod touch – $2.99 (40% off)
- The Simpsons Arcade for iPhone & iPod touch – $.99 (80% off)
- The Game of LIFE for iPhone & iPod touch – $1.99 (33% off)
- Madden NFL 10 for iPhone & iPod touch – $4.99 (29% off)
- NBA Live for iPhone & iPod touch – $4.99 (29% off)
- Dragon’s Lair for iPhone & iPod touch – $2.99 (40% off)
- American Idol for iPhone & iPod touch – $.99 (50% off)
- Mystery Mania for iPhone & iPod touch – $.99 (50% off)
- SPORE Origins for iPhone & iPod touch – $.99 (50% off)
- SPORE Creatures for iPhone & iPod touch – $1.99 (72% off)
- BATLLESHIP for iPhone & iPod touch – $1.99 (33% off)
- CONNECT 4 for iPhone & iPod touch – $1.99 (33% off)
- Littlest Pet Shop for iPhone & iPod touch – $1.99 (33% off)
- Anytime Pool for iPhone & iPod touch – $.99 (50% off)
- SNOOD for iPhone & iPod touch – $.99 (67% off)
- TRIVIAL PURSUIT for iPhone & iPod touch – $2.99 (40% off)
- Clue for iPhone & iPod touch – $.99 (50% off)
- BOGGLE for iPhone & iPod touch – $.99 (50% off)
- YAHTZEE Adventures for iPhone & iPod touch – $1.99 (33% off)
- Mass Effect Galaxy for iPhone & iPod touch – $.99 (50% off)
- Star Trek for iPhone & iPod touch – $.99 (50% off)
- Wolfenstein RPG for iPhone & iPod touch – $.99 (50% off)
- Lemonade Tycoon for iPhone & iPod touch – $.99 (50% off)
Apple’s iPad soaks in EA Games & more
Jan 27th
That’s the only iPad joke you’re going to get from me. Unless you’ve been living under a rock for the past few hours, the biggest topic of the day is Apple’s new iPhone XL iPad, their revolutionary tablet designed for media and entertainment in mind. By looking at the various photos and information, I cannot see a justified reason why this really exists. It looks beautiful and I do kind of see myself wanting one…I just don’t have a reason good enough to warrant owning it. Have to say that the prices aren’t that bad… $499 for the 16GB, $599 for 32GB and $699 for 64GB. 3G models are an additional $130.
Now let’s get to the important part – gaming. EA stepped up and introduced a new ‘Need for Speed’ game, which for only 2 weeks, looks quite nice. No Sims/Spore related games were discussed but they did mention that the games from the iPod Touch will work with the iPad – the resolution may be distorted a little bit but other then that things are dandy. Apparently companies can update their games to make them compatible with the iPad, so that will solve that problem. Kotaku gave it a test drive and reports that games that use menus (like The Sims 3) or that uses the tilting movement (Spore Origins) plays very nicely:
The games that were successful were ones that relied simply on touching and tilting, not a complex combination of both. PopCap’s gem matching casual hit Bejeweled 2 was, unsurprisingly, easy to play with its simple taps and small swipes. Super Monkey Ball, admittedly not the easiest game to control via accelerometer anyway, worked as well as it does on the iPhone platform.
I was less successful with Tetris, which I played with the iPad resting flat on a table, tapping and swiping tetrominoes down screen. The iPad’s rounded posterior reduced some of the reliability of touchscreen control
Need For Speed: Shift was one of the more positive control experiences, as it relies only on tilting and braking with a touchscreen press. EA’s other offering, The Sims 3, was also completely playable, relying less on twitch gameplay and more on menu based controls to play.
The biggest downfall in my opinion with the iPad is the fact that after 2+ years, Apple has yet to give a damn about supporting flash on the phone. Hello! What about Hulu? Flash based websites? You know how pathetic it looks for not getting around to supporting it? If a $299 netbook can do it then so can you, Steve Jobs.
Eh, guess I’ll wait a few years until they are on the 4G setup and slap on a camera for video conferencing. In the meantime I’ll stick with my iPad Nano aka the iPhone.
oops I meant to show this video
EA working alongside with Apple with their new ‘Tablet’
Jan 24th
It’s no secret that EA is one of the developers who are behind Apple helping them to provide software for their upcoming Tablet, but it is a surprise that nobody knows for sure what they are working on. It could be a port of The Sims, SimCity -even Spore…we just have to wait until January 27th when Apple will hold their press conference! If I had to bank money, my guess is that EA will be showing off a Tetris demonstration. What do you think?
I’ll keep you up-to-date on any announcements regarding the press conference. Thanks to SimOperations for bringing this news forth.
SimOperations – Spore Origins reviewed for the iPhone
Jan 13th
SimOperations would like to share with you their review of Spore Origins for the iPhone:
The lasting appeal for Spore Origins is that it isn’t a game in which you need to dedicate a lot of time to. You can pick it up and play it anytime you have your iPhone/iPod touch with you and continue your game without extensive loading. Whether you’re on break at work or just not near your computer, Spore Origins is a great little time waster.
US – Grab Spore Origins (iPhone / iPod Touch) for $.99!
Jul 28th
Don’t be a Spode, if you’ve yet to purchase Spore Origins for the iPhone and/or iPod Touch, you HAVE to do it now. Right now. I don’t care if you’re eating a meal, watching a tv or even on the crapper. You can purchase this gem for the low price of $.99 on iTunes here.
Spore Origins for iPhone – now $2.99
May 29th

Own an iPhone/iPod Touch? You do, brilliant! Have you picked up Spore Origins yet? If the answer is no, then get off your bum and grab yourself a copy! It can now be yours for the low price of $2.99 from the iTunes Store! You have nothing to lose and everything to gain! It’s a great game for playing during hospital visits and I speak this from experience!
Source: App Shopper
GamesRadar – 33 iPhone games for REAL gamers
May 12th
Own an iPhone or iPod Touch and need to fill it up with games? Before you open up iTunes, drop by GamesRadar to check out 33 iPhone games for REAL gamers, a list in which they list the must buys, the caution buy and the duds!
Both Spore Origins and SimCity are on the list – with Origins ranked as a must buy and SimCity as a caution purchase due to un-stability.
The app? SimCity
Based on? The long-running simulation series, first masterminded by Will Wright in the 1980s. Build your perfect town with roads, businesses, parks and museums… or utterly destroy the mini metropolis with fires, floods, earthquakes and alien invasions.
Worth the download? Hard to say. The essence of the SimCity experience has been faithfully translated to the phone, impressive considering how much information and how many menus are necessary to play. Unfortunately, the app is prone to crashing for a lot of users. EA dropped the price by half recently, but still, it’s a risk. ($5)
The app? Spore Origins
Based on? Will Wright’s natural evolution as a game developer. He put us in charge of cities, families, planets and ant farms. The next step had to be giving us God-like power over the development and advancement of entire species and civilizations.
Worth the download? Yes! For a casual, beginner-friendly adaptation of the Spore experience, this app is unexpectedly wonderful. Mind, it’s been drastically reduced… you now worry only about a single cell creature in a small petri dish. Tilting your little fella to feed on other spores is addictive, however, and customizing his body for greater offense and defense provides fantastic replay value. You can even pattern your spore with photos stored on your iPhone. Super nifty and, at the current price, highly recommended. ($5)
GDC 2009: EA Mobile’s Mike Pagano Wages War on chubby fingers
Mar 23rd
Gamasutra has an article with EA Mobile’s Mike Pagano speaking about developing games for the iPhone. He speaks on the fact that the game’s created on Apple’s products are not ports, but built from the ground up. He also goes on about the development time with the games – Spore Origins took 4 months while SimCity took 92 days.
Adapting to the iPhone extends beyond UI and control, and affects game design and length. “When we’re looking at mobile games, we see them as shorter experiences,” Pagno continued. “We like to take that and expand on it. Spore Origins [for other mobile devices] was originally a two-hour game, and we took it to a five-hour game for the iPhone.”
Pagano also revealed the relatively quick development times for his three iPhone projects – Spore Origins was completed in four months, plus one month of QA. Yahtzee! Adventures took an estimated three months, and SimCity, he said, took “I think 92 days, from start to finish.”
“That was very fast. We were very tired. Method Solutions did a fantastic job on that.”
Another important factor when deciding to adapt a game to the iPhone, Pagano said, was the availability of high-res assets. “We had to redesign a lot of the assets on SimCity because it was built for an older PC,” said Pagano. The original SimCity was, of course, a low-resolution sprite-based game – high resolution assets were not available for the port, so a lot of time was spent generating new art.
Gamasutra – GDC 09′ EA’s Mike Pagano Wages War on Fat Fingers





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