(PC) Creature Creator
Dork Shelf – 10 Spore Creatures that would make great Movie Monsters
Nov 9th
2. Aerial Shark: Okay, so you’re swimming along and Jaws appears and eats you. Way to go, loser. Good idea swimming in the water where Jaws is. Now try this scenario: you go to the store to get milk – and an Aerial Shark flies out of the bushes, eating your head. You can’t predict that! They could come from anywhere! That’s true fear. Monster it dominates: Jaws.
Have to admit, I am a sucker for monster movies. Every chance I get, I’m always watching the crappy movies that make its way onto the Sci-Fi (SyFy) Channel. The above ‘Aerial Shark’ creature will fit right in as a movie – I have a feeling that we will soon see this. I mean, we already had Mega-Shark vs. Giant Octopus. Only so much you can do in the waters. “Flying freakin’ shark out of freakin’ nowhere!’ would be pretty humorous to see.’
Spore Creature Creator 2D Winner!
Nov 2nd
Congratulations to Paramagnetic for Grippies of Prey – they’ve won the Spore Creature Creator 2D Contest! (original Spore Creature – left, Spore 2D creation – right)
Nintendo Characters created with Spore2D
Oct 28th
WiiNintendo held a week long contest last week in which they wanted users to create Spore creatures based on Nintendo characters with the new Spore2D flash based application. They have published their results, view them here. Wish I would of known about this beforehand, would of loved to give the contest a shot!
Spore Creature Creator 2D Challenge – Finalists Posted!
Oct 16th
Hahaha…I can tell already who takes my vote, #10 – The Speed Race. How about you? MaxisCactus posted the finalists for the Spore Creature Creator 2D Challenge, so it’s now time to put in your vote:
Voting Open!
Vote for your favorite finalist by10/30/09
2. Sundurana(Female) by jerry77
4. Grippies with Prey by Paramagnetic
Spore Creature Creator 2D Challenge – accepting entries
Sep 17th
I love the Spore Creature Creator 2D version…a little too much. If I have some extra time, I may participate in the following contest held by MaxisCactus:
Challenge Details
In the first ever Creature Creator 2D Challenge, recreate one of your favorite Spore creatures in 2D for a chance to win a feature!
Example Creations:
What will the challenge winner get?
A chance to be featured on Spore.com!
We’ll post our favorite submissions here, then YOU get to vote for which one is your top pick! The winner may be featured if it meets our criteria for featured creations.
- It must not have any parent authored by a different creator.
- It must not have any offensive creation in its lineage (any parent or child creations).
- It must not have any links or references to other sites in the submission’s tags, name, or description
Submissions that do not meet the above criteria will not be considered for the poll
How to Enter:
- With Spore, create or choose a creature you’ve already made and tag it MC2Dchallenge
- Recreate it in 2D by either loading it into the 2D editor or starting from scratch in 2D
- Take a screenshot in the 2D editor and post your image to an image hosting site. Post the image here on the forum along with the PNG of your original spore creature. Include a link to the Sporepedia card of your original.
Rules:
- Original creation must be made by you
- Your original creation should be made in Spore creature creator with no accessory, Creepy&Cute, or Patch 3 limb parts
- You can submit as many creations as you like
- All submissions must be in by 11:00am PDT 10/16
Challenge FAQ
Q: All my creations have creepy and cute parts, or they don’t look good in 2D. What can I do?
A: Create a creation from scratch in 2D! Then make its likeness in Spore to create the “original”. As long as you have a 3D and a 2D version, your entry will be eligible.
Spore Creature Creator 2D impressions
Sep 16th
In case you missed today’s big announcement, Maxis has released a 2D version of Spore Creature Creator! Much like it’s 3D counterpart, users can design and train their own creature. I played around with it for a short period earlier today; now that I’m home from work, I can fully experiment and share my insight.
The Editor
If you’ve used the Spore Creature Creator (standalone or in-game editor), then you’ll quickly be familiar with the layout. Only things that are different is instead of the “Test Creature” button in the middle, you have a training simulation, as well as a few buttons at the very bottom to load creatures, view Sporepedia and to email your creations.
You start off with a typical spline with all of the parts already unlocked for you. The concept of moving/scaling the creature is simple, but for some reason I have a hard time executing the task. You drag to move, but in order to scale you have to use the white circular that appears around your selected piece. Once you get that nailed down, drag, drop, move and scale your pieces until you piece together the creature of your choice. For this demonstration I have created a pig in honor of MySims Agents Producer Jeff Green, who recently recovered from a battle with Swine Flu.
There are some minor annoyances. Mainly one being that you cannot copy parts like arms and legs. So if you play with the adjusters you’ll have the eye the other parts up to match. And don’t bother trying to find an undo button, you’ll have to manually take care of your own mistakes. Oh, and the extra parts with the ?…I wish I could say they were unlockables, but I think they are there as space savers. Would be cool to see the program updated over time with more parts and options…but who knows what Maxis’ plans are!
The Paint
Hate to be blunt, but while the editor has most of the bells and whistles…the paint section does not. They have a fantastic color picker to choose from, so you’ll always be able to create a creature with the colors you want in mind. The disappointing part is that there is no textures to chose from – just a base and detail. Cannot do scales, stripes or designs…just plain creatures with some areas painted in a gradient style.
Importing your Creatures
The ability to import your own creatures straight from the Sporepedia is a brilliant thought! Most of my creatures didn’t turn out to well…but I can understand that…going from 3D to 2D has to have limitations. So I played around navigating the Sporepedia and played with a few. You’re going to see certain creations that you cannot import – probably due to the fact that it uses parts that is not available in the editor (or symmetry?). Keep in mind that some of the creature’s designs may be impractically to use for the Creature Trainer…
The Creature Trainer
Instead of the typical arena where we test the creature’s animations in the 3D version, we have a mini-game replacement called “Creature Trainer”. Guide you creation thru the process known as ‘Spore-Fu’, using various parts of your creature’s body to destroy targets. For some characters, this can become troublesome as it really depends on the bodystyle and design. Smaller creatures will have difficult trying to hit the target. Swiney here did very poorly…but that’s okay, he’ll just pass his flu onto the totem pole spitting out to targets. Oh, and the funnest part about this game? Seeing the possible ways you can stretch your creatures and view how it animates. Porky here looked like an accordion at one point!
How high did you manage to score? I suck pretty bad, got to level 7 with 2610 points
The Postcard
Once you are finished with your creature, you have the option to send a postcard via email to your friends. I passed along the Swine Flu to MaxisCactus, MaxisLucky and my friend LadyM. Will they catch it? We’ll just have to wait and see. The only thing missing from this part is an area to type in a custom message. I wanted to say “You just caught Swine Flu, please pass along to the next 5 people for the cure!” but hopefully the message can be picked up from looking at the image. Either that or they’ll understand when they read this post
Oh, and I did get a postcard from MaxisCactus of a spotting from something familiar…The amazing part about this? Save it to your computer and you can load up the file as the creation in Spore Creature Creator 2D! Brilliant!
Conclusion
Overall, I have to give a huge cheer to Caryl Shaw and her team of artists and programmers that put this app together. They did an outstanding job catching most of the main points and packing it into a 2D version. And since it’s free, we can’t really complain about the issues. But give it time, it’s bound to get better if they keep tweaking it. I for once think the possibilities for this app is limitless. I’d love to see it ported to the iPhone. How awesome would it be to create creatures from the palm of your hand…and with the ability to take photos you could even put your own creatures on top of your pictures. Heck, it could even work for the Nintendo DSi. Make it happen, Maxis!
And thus concludes my report for Spore Creature Creator 2D. If you haven’t been there yet, please visit http://www.spore2d.com and design your own today! Good thing I wrapped this up in time…any longer and I may get interrupted by Kan…

Damn…
Spore Creature Creator flattened and stomped into 2D
Sep 16th
Very thrilled to see that EA/Maxis has unveiled their Spore Creature Creator 2D project that I managed to find a pic of a while back! However, the link isn’t quite working at this time of the post, but keep clicking, it should be active within the day (I hope).
New FLASH Application Gives Spore Players New Ways to Get Creative
EMERYVILLE, Calif.–(BUSINESS WIRE)–The revolutionary Spore™ Creature Creator is going 2-D! Maxis™, an Electronic Arts Inc. (NASDAQ:ERTS) studio, today announced Spore™ Creature Creator 2-D, a new Flash application where players experience an all new take on the variety and creative fun offered by the original 3-D Spore Creature Creator. Now available for free* at www.spore2d.com, players can create a creature from scratch or import a creature from the Sporepedia™, the library of 120+ million pieces of user-generated content in Spore. Five legs or ten, bat wings or horns; there are no limits to what users create. Once players have created their 2-D creature, they can embed it onto their social networking pages, and share it with friends via email. Spore Creature Creator 2-D takes creature-creating to new heights by making it a social, shared experience.
“Spore Creature Creator 2-D offers players a brand new way to express their creativity and share their creatures as it can be played by anyone with internet access,” stated Caryl Shaw, Sr. Producer of Spore Creature Creator 2-D. “The clean art style and intuitive point-and-drag functionality makes it easy for creators of all ages to get in on the fun. It’ll be interesting to see how players use this new creative application.”
Spore Creature Creator 2-D features the full suite of more than 250 body parts, including limbs, eyes, feet, heads, and fun accessories like antlers and wings. Once players create their ultimate creature, they can play with them in the Spore Creature Trainer mini-game. Once complete, players can easily send their friends an e-card of their creature at www.spore2d.com
The launch of Spore Creature Creator 2-D comes just weeks before the launch of Spore Hero for the Wii™ and Spore Hero Arena for the Nintendo DS on Oct. 6.
Spore Hero delivers the unparalleled creativity of Spore in an action-adventure game, exclusively for the Wii. Set in a rich and vibrant world, Spore Hero empowers players to become a Hero as they embark on an epic quest to save their creature’s home planet from destruction, engaging in fun battles and solving puzzles along the way. Players can collect and unlock more than 250 creature parts, all with unique abilities affecting the way their creature plays and combats in the world.
Spore Hero Arena takes players on a quest to save their galaxy from an evil force. Throughout the game, players create their own unique gladiator hero creature and guide it from planet to planet as they fight enemy creatures, collect new parts, gain upgrades and unlock special abilities that will benefit their hero.
To play the Spore Creature Creator 2-D, please visit www.spore2d.com. To learn more about Spore Hero and Spore Hero Arena, play minigames and download fun content, please visit www.sporehero.com. For screenshots or press materials about the Spore franchise, please visit http://info.ea.com.
*Internet connection required.
About Spore
Spore, available for PC and Mac®, gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe filled with creations made by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even spaceships. Spore Creatures, available on Nintendo DS™, takes players on a quest to save their species and the entire Galaxy. Meet, befriend or fight other creatures in a number of unique Touch Screen-based activities. Spore Galactic Adventures, available now, allows players to beam down to planets for the first time and play, create and share missions with friends online. Available in October, Spore Hero, exclusive to the Wii™ and Spore Hero Arena for the Nintendo DS, catapult players into the role of a fully-customized hero creature fighting to save its planet.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA MobileTM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO, Maxis, Spore and Sporepedia are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Nintendo DS and Wii are trademarks of Nintendo. All other trademarks are the property of their respective licensors.
What’s next for Maxis? How about ‘Spore in 2D’?
Sep 2nd
One picture I picked up right from the Spore Hero Day event is MaxisLucky aka Caryl Shaw demonstrating what appears to be one of Maxis’ newest projects, Spore Creature Creator in 2D. After viewing the image, I tried accessing the site http://www.spore2d.com/ with no luck – so as of now, it’s probably only accessible via the Maxis Staff. It also can’t be reached via the url in the address bar (either http://syrah.spore.rws.ad.ea.com/ or http://syrah.spore.nws.ad.ea.com/)
I’d expect this to pop up as a future SporeDay post, so keep tuned to this site or the official Spore.com website :) Catch a huge shot of it below:
Pic supplied by ‘HeyMrLady’ from Flickr
I’ve grown up on 2D games…Wish more games would consider using 2D. Looking forward to checking this out when it is made available!
EA releases many De-Authorization Tools: MySims, Spore, Apartment Life, Ikea and Mansion now available
Mar 31st
I hope EA is considering ditching SecuROM on all of their games. Today, they have made an effort to put one step further in the crusade against SecuROM by issuing De-Authorization tools for many of their games. They now have tools for MySims PC, Spore (actually Spore’s been available for some time), Spore Creature Creator, The Sims 2 Apartment Life, The Sims 2 Ikea Home Stuff and The Sims 2 Mansion and Garden Stuff.
Games released after May 2008 allowed users to authorize up to 5 computers to play the game on at the same time. By using these tools, an authorization slot will be freed up and will let you install the game on another computer. If you want to reauthorize, all you need to do is relaunch the game.
While sure, this isn’t exactly what we wanted, it’s a start. I’d love to see them take effort in removing SecuROM from the game’s exe file, but chances are that would require more effort as they’d have to recompile the game’s code again without the SecuROM program embedded…
Click the box to grab the De-Authorization Tool that you need. I’ll add these to SimPrograms sometime tomorrow – it’s getting late :P
Add 1 more SecuROM lawsuit to the ever-growing pile
Dec 4th
How many SecuROM lawsuits are out there…4…5? I lost count. You can add one more to the list thanks to Alex McQuown! He launched the latest lawsuit on November 26, not only attacking Spore but all games that use SecuROM.
Most of the reasons are the same as the other reported lawsuits, so no sense for me to list what’s new. I’m getting to the point of where I actually want to see the suits end up becoming judged (and hopefully the plantiffs win) so I can stop reporting these :P
Source: GameCyte





































Master Suite Stuff
Sims 3 Showtime









