(PC) World Adventures
Foreign reviews ‘World Adventures’ coverage
Nov 24th
Looks like there are numerous foreign sites sharing their reviews on World Adventures. Considering I’ve got so much to do and very short time, I’m going to add the rest of the links in this post. Special thanks to both InfiniteSims and BricaSims for collecting these links!
- German review – PC Games.de reviews World Adventures, rates the game an 84%
- French review – JeuxActu gives World Adventures a 15/20
- French review – GameBlog rates World Adventures 4 out of 5 stars
- French review – Micromania reviews World Adventures and gives it a 4 out of 5 rating
- French review – GameKult – gives World Adventures a 6 out of 10 score
German review: GameStar covers World Adventures
Nov 24th
Another foreign review, this time in German by GameStar! Once again I’d like to thank InfiniteSims for the link!
In general, our travel adventures are not only the beautifully designed holiday destinations and Crypt-added expeditions, but a considerable momentum of additional game content, new recipes, or plant seeds on clothing, furniture, components for houses to personality traits. Even the normal The Sims 3 on to win this diversity. As a nice motivation to turn out new collections, for the many artifacts in the game are grouped together. The spurs on to track down about every antique vases. Photography also brings many lists with predefined motifs. The scan found all alone and busy for hours.
French review: Jeux covers Sims 3 World Adventures
Nov 24th
French site Jeux Video Network has published their review of The Sims 3 World Adventures, rating it a score of 16/20. Below is a rough translation from the article:
But it’s not just the extraction of wealth that counts in life and Destination Adventure offers different perks. The view “map” can admire the vast size of each new area and its many picturesque places to visit. Place of typical French village, souk Egyptian perfume of spice, Zen Garden Asian sounding … The scenery is real and really raise the value of a tired gameplay that often profane. Many skills are also their unusual appearances, as charming snake wine making or practice martial arts.
continue on (thanks InfiniteSims)
Kung Fu Fighting – The Sims 3 World Adventures Machinima
Nov 24th
Truth be told, I owe it to Sims 3 Nieuws for the find on this. They posted it earlier today but I did not have time to watch it until now! I love this song :D Would of made my day a whole lot more better if I listened to it at work! In other news, my copy of World Adventures came in the mail today from EA :D Hopefully I too can put together a few videos I had in mind.
.package Files Could Be Causing Major Lag in WA
Nov 24th
Apparently many Simmers are having issues with custom content in .package format where it causes their game (at least patched and/or with WA installed) to run very slowly and lag, as well as load the game in a much longer time. However, when they tried the game with just .sims3pack files (specifically from the Store), their game ran just fine like before. People are still speculating and seeing what needs to be done as far as .package format. Now it makes sense why my game was extremely unplayable before my desktop was taken to get fixed but was fine on my laptop. On my lapotop, I only have Store content (for now) and I had both those and .package files in my game on my desktop. I guess for now if you want your game to run its fastest, rely solely on .sims3pack format until the issue is solved. Of course if you only have a couple of .package files, it may not be so bad.
A summary of the issue by Claeric @ MTS:
We have pretty much undeniably determined that package files are in fact slowing WA considerably.
What SEEMS to be happening is the game doesn’t understand how to use them. .package is the default filetype the game uses for important game files it loads. And as a modding community, we’ve basically forced the game to use ours, too.
But WA’s infrastructure seems to be making the game think of them as core game files. This makes the game take an eternity to load at startup(as it is loading each file as if it was a major one), as well as making the game lag during play(as it is loading/”using” the files even when they aren’t on screen or anything close to being used.)
And we have, through lots of testing with lots of people, found that Sims3Packs do not usually have this effect (and if/when they do, it’s likely an outside problem). Sims3Packs, when installed, are all clumped into ONE file- ddcache, which is somewhere I don’t know where. But that one file contains all Sims3Pack stuff that has been installed. Therefore, the game only loads it, and the game doesn’t try to load it during play- both load time problems and gameplay lag problems cease tp exist when there are no .package files and only installed Sims3Packs (assuming the player doesn’t have lag to begin with).
So what is needed is either a way to further fiddle with the game’s infrastructure to make it load the .package content properly(I wouldn’t recommend it, as one expansion managed to destroy the work already done here), or a way to mass convert drag-and-drop .package files into sims3pack files for installation.
This would undoubtedly fix any and all CC-based lag and long loading problems.
We’re forcing the game to do something that, from base game to expansion, it no longer understands how to manage. Who is to say it won’t happen again with the next expansion? We can’t keep using a file type that will require a revamp of the system to use each time. The safest solution is to only use Sims3Packs, it seems.
For more details, you should read the following two threads that are currently discussing this issue (they are the only ones I went through so far but there could be more sites):
1Up – World Adventures reviewed
Nov 24th
Based on just how well all the content is implemented in World Adventures, it’s clear that the Sims team have become experts at this. The price might prompt some justifiable hesitation, but the adventures and the rest of the new content make for an excellent refresh of the five-month-old Sims 3, and will leave little in the way of buyer’s remorse. A worthy beginning for what will surely be a long line of expansion packs.
full review at 1UP (thanks, InfiniteSims!)
‘How to make a mummy’ in Sims 3 World Adventures machinima
Nov 24th
Let me get this straight. If a skinny mummy moves that slow, then how slow would a fat mummy move? :P
Props to Sims 3 Nieuws for the find
GameZone – The Sims 3 World Adventures reviewed
Nov 23rd
A portion of a review by GameZone:
Audio is as strong in World Adventures as it has been since the original release of The Sims 3. Of particular note is the music, a somewhat cheap but effective device, which helps drive home the distinct flavor of each region. Graphically, it’s hard to say if The Sims has ever looked better. Intricate use of color and a fairly clean aesthetic makes things very easy on the eyes, and even the bronze lion statues look pretty darn good. Essentially, World Adventures emphasizes new gameplay over simply a few extra collectibles, and that is what makes it so successful as an expansion. If future efforts receive similar levels of attention, Sims fans will have a great deal to look forward to.
UK: Top 20 PC Games Chart ending November 21, 2009
Nov 23rd
The Sims 3 World Adventures hit retail stores in the UK on November 19-20th so it’s no wonder why it didn’t take top spot – didn’t have enough sales data to beat out the previously released Modern Warfare and Football Manager games. Let’s see what next week will bring before we can judge the true sales results

Source: Chart-Track

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