Kotaku – How about a Spore fighting game?
I was told not to expect Soulcalibur. The developers had no illusions that they were making an advanced fighter. Spore Hero is no fully-featured fighting game. It may have a lot of one-on-one arena combat. But it is simpler and streamlined, because, among other reasons, it is targeted to a young audience.
While exploring the game’s lush and loopy outdoors, a player can have their creature kick one of the other creatures in the game world, warping the two into a circular fighting zone that resembles the arena of a 3D fighting game.
Once in the arena, basic button presses and shakes of the Wii remote and nunchuk produce jumps, bites, charge attacks, blocks and a few other moves.
The producer who showed me Spore Hero said that the development team put enough effort into the system to at least make it likely that a skilled player can beat a button masher. Then he beat me.
Ehhh…I don’t know if a full-fledged fighting game should be made. I’m not saying it wouldn’t work – I know it will. I’m just not into fighters that much to be interested.
Related posts:
- IGN: Spore Hero Arena DS review
- Kotaku – Accidentally, A Preview Of SimAnimals Africa
- Spore Hero Arena Fighting Guide
- EA – Spore Hero Arena Q&A with Jason Haber
- PocketGamer’s first look at Spore Hero Arena DS
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