Programs

.Download at your own risk! These programs will allow you to edit different aspects for SimCity Societies. To download, click on the image for the program and it will either start automatically or take you to the proper site where you can find it.

If you happen to come by a broken link or you happen to see a program that is not listed here, please email me at Judhudson@knology.net!

Mod Removal Tool (BETA)
Source: SimCitySocieties.com
Copyright: Tilted Mills/EA

We’ve just published a Mod Removal Tool which makes cleaning up/removing Mods that you don’t want much easier.

This tool shows you a list of SimCity Societies mods you have installed, and lets you uninstall any mod. The files are deleted from your hard drive. We are also releasing the source code to the tool. This tool is Beta software and is not officially supported by EA

Mod Removal Tool:
http://simcitysocieties.ea.com/community/tools/ModRemover.exe

Source code:
http://simcitysocieties.ea.com/community/tools/mod_removal_tool_source.zip

Known issues:

  • Doesn’t work yet on Vista
  • X button doesn’t close the tool – use the Exit button
  • Mods that were packaged using the “FileAdd” tag will not properly uninstall

SimCity Societies Demo
Source: SimCitySocieties.com
Copyright: Tilted Mills/EA

This demo (790MB) includes the tutorial, a challenging scenario and two major disasters.  Have fun!

Build an artistic city, haunted town, green city, spiritual community or most any society you want! Using the accessible, innovative and versatile city-builder, players can create their own kind of city in SimCity Societies.

Players start by choosing from a variety of more than 350 building types, each of which allows them to combine, connect and re-arrange structures freely. Players can challenge authority and experiment with what happens when citizens flagrantly disobey power in an unruly Orwellian society. Or if players are feeling happy, they can build a Fun City filled with Ferris Wheels, Gingerbread Houses and Chocolate Factories! Inspiration can come from a wide range of architectural periods ranging from the realistic to the fanciful; from the industrial age to futuristic designs, with each structure reflecting its name and nature, many offering a click-on action for fans to play upon! As each city evolves, players will be able to unlock new buildings that can help advance – or regress – their society.

SimCity Societies introduces an all-new, revolutionary feature set for players to combine buildings that will produce or consume new kinds of resources called “social energies.” How you mix and match these resources – industry, wealth, obedience, knowledge, devotion, or creativity–determines the social energy of your city. Will your city be happy and creative, spiritual and knowledgeable, will it be wealthy and powerful or obedient and fearful? Its fate is in your hands!

Not only will players be able to build from any or all energies, but the cities will look and behave differently depending on the energy combinations the player makes. From futuristic metropolises and fantastical haunted cities to obedient Orwellian states and devout contemplative towns – what to combine and connect is up to the creator.